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Star Wars: Battlefront II Graphics

For Star Wars: Battlefront II, our team wanted to create an in-universe language for a specific alien species, the Aqualish. This was to ultimately created for the game developers to use for environment graphics for a specific story segment.

Star Wars: Battlefront II Graphics

For Star Wars: Battlefront II, our team wanted to create an in-universe language for a specific alien species, the Aqualish. This was to ultimately created for the game developers to use for environment graphics for a specific story segment.

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Before creating a language, it was important to understand visually how the creature would look like, imagine what they would write with, and understand how their appearance would translate into to a written language. It was also important to draw f…

Before creating a language, it was important to understand visually how the creature would look like, imagine what they would write with, and understand how their appearance would translate into to a written language. It was also important to draw from real life references which included researching spiders which they were visually derivative from.

Before creating a written language, we also researched real life examples of written languages from Asian and Middle Eastern scripts and created moodboards.

Before creating a written language, we also researched real life examples of written languages from Asian and Middle Eastern scripts and created moodboards.